2025-03-08 Changeling Town Hall

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=================Inky=================

First, I'm going to cover a decision regarding the timeline of the Changeling sphere up to this point:

When I first announced I would be coming on as Changeling ST, the first task I had was trying to figure out what was already in place and what had happened before me. Almost every player I spoke to inevitably said one of the following two things.

       1.) That their character was brought on specifically to be part of a now defunct plot.
       2.) They were unsure of whether the events that had happened to their characters actually had happened, or what version of the timeline was 'official'.

The more I looked into these two problems, as well as what assets were currently on the grid, the more I realized that trying to find solutions to them would place the sphere into a kind of straight jacket. And the more I talked to other staff about it, the more it became clear that we'd need to hit the Reset Button on the Changeling Sphere almost completely.

What this means for the sphere:

       1.) All previous staff run events, plot points, scenes, etc. never happened. The history of the Sphere will begin where it begins for the rest of the game: with the Kithain of Houston being either killed or having fled from the city due to a mysterious event, which the Mists has wiped from the memories of those lucky few who escaped in time.
       2.) The Houston Astrodome will no longer be a Freehold. There were thematic issues with a Viking Longhouse inside of a Sports Bar.
       What this means for the players:
       1.) Characters will retain their XP, any items they've acquired as a result of play, as well as the memories and relationships with other PCs they've formed while playing. Any relationships with Staff Created NPCs, Chief Greyhawk, etc. will not be retained.
       2.) Every player will be offered a reroll where they will still retain their current XP total to apply to the new character. This is being offered because so many characters were created specifically to have a home in plotlines that no longer exist. This will bypass the normal bonus XP for new characters, in that you will neither double dip nor will you lose XP for making an unincentivized character type. Some restrictions will apply (going from a Kithain to a rarer character type may involve negotiating some XP loss.)
       I understand that the decision to reset the sphere may be a disappointment to some who have already put a lot of effort into their characters and the previous plots. But this is the path we are taking, and my goal during it is to be as fair as we possibly can with all of you. No one has to give up their characters, but if you made your character specifically to fill a role in someone's story... I highly recommend you take this opportunity to look at what you really want to play, and make a character that can stand on its own regardless of what I have planned for the game. Your character should be able to outlast me, should I get hit by a bus tomorrow morning. If you already love the character you have, and you don't feel lost in anyway... then great! Keep that character.

Next, I'll give you a brief synopsis of some of the future plans for the sphere in broad strokes.

=================Inky=================

Inky says, "I'll give everyone 10 minutes to read this, ask any brief clarifying questions on these points, and then I'll move to the next topic. I may tell you I'm sticking a pin in your question if it requires a more in depth discussion. That doesn't mean I'm ignoring you... just that I might not have the answer, or I might want to think on my answer longer than what we have time for here." [Public] Zofia has joined this channel. Inari has arrived. [Public] Kian says, "Is it to late?" [Public] Kian will come hear [Public] Kian says, "Do I need an invite?" Kian has arrived. [Public] Kian says, "Thanks!"

================Inari=================

Inari says, "As buildstaffer, one comment on the freeeholds: that leaves us with currently one freehold after I yoink the longhouse from astrodome. Anyone that has or will have a freehold should hand in the +buildreq ASAP so we can get you fae nice places to hang out in."

================Min-Se================

Min-Se says, "Where/what style is the remaining one?" [Public] Khafra says, "Kian, I can spam you on discord with Inky's original comment, if you're okay with it" [Public] Khafra says, "I'm also logging it"

================Inari=================

Inari says, "Freehold Of Silver Springs is nominally a "Neutral Fae Freehold", owned by Lord Sterling."

================Min-Se================

Min-Se says, "Ahh ok thank you. :)"

================Inari=================

Inari says, "That were my 2 cents."

=================Inky=================

Inky says, "Before the Astrodome is taken offline, we will bring online 4 new Freeholds (which I will cover shortly.)"

=================Inky=================

Inky says, "Any questions before I move on?"

=================Inky=================

Inky says, "There will also be an opportunity to ask at the end, if you are typing a long one and just haven't gotten it finished. Also feel free to just ask, I'll copy it down and answer at the end. Moving on." [Public] Kian says, "Thanks, I'll check out the log, I didn't think about that!"

=================Inky=================

Future structure of the game:

       One of the things I personally love about Changeling is how complex Kithain society is. There is a full political spectrum including pro and anti-Nobility factions, commoner rights groups, anarcho-terrorists, Ultra Traditionalists, and everything in between. The political compass for this can basically be viewed as Seelie <---> Unseelie and Pro-Noble <----> Pro-Commoner. There is a lot more additional nuance than that, but using those two axis you get essentially the four quadrants of Changeling society:

Seelie Nobility Unseelie Nobility Seelie Commoners Unseelie Commoners

       In the past, many games have focused the city into one of these four quadrants, to the exclusion of the others. My hope is to foster an environment where characters of any type can feel like they have a place in the sphere. The core conflicts of Changeling are essentially a multitude of Cold Wars all playing out in tandem with each other. Seelie Sidhe and Unseelie Sidhe might not like each other, but they are frequently required to -pretend- like they do and share a meal. The Commoner freehold might not like it when the Sidhe Baron walks in and looks down his nose at the common people, but they also can't throw him out on his ass without risking swift retribution. And even the most pro-Democracy Seelie motley might think twice about letting the Redcap biker gang use their freehold for the night... though the Escheat demand they do.
       To give every one of these broad factions room on the game, we are going to create 4 public freeholds... one corresponding to each of these factions. When we run our weekly "court", which in reality will only be an official court every 2 weeks out of 5, the location will change to a different factions freehold. All Kithain will be welcome at all meetings; but the etiquette and who holds the reigns will change accordingly. If you tell the Duchess to go fuck herself at the Unseelie Noble court, you will likely end up under an immediate Geas. If you tell the ringleader of the Unseelie Commoner freehold the same thing, the Geas will probably be less of a magical nature, and more of a physical prohibition against ever walking right again. In this way, the PCs of each faction will feel like they have their weeks when they are more in the drivers seat at "court."
       "But Inky, there are four factions, and you said every 5 weeks." Glad you noticed. But before I cover that, I want to talk about the tone of the game...
================Euphie================

You say, "so, no Shadowcourt. Gotcha"

=================Inky=================

Inky says, "Shadow Court is not off the table. That is part of that 'a lot more nuance' part."

=================Inky=================

Inky says, "But in 1995, the only way you know the Shadow Court exists is if you are a member of it, or maybe High King David."

================Euphie================

You say, "I mean, Shadowcourt is, as far as I understand, a third axiswith "pro-anti-what is that?", blowing us to... 12 possible things, though almost all are "what is that" on the center plane, the members on pro, and a few others on anti.^^"

=================Inky=================

Inky says, "The point here, is that on the surface, any Shadow Courtier is going to appear to fall into one of those 4 quadrants. Because they aren't going to announce they are in the Shadow Court."

=================Inky=================

Inky says, "4 minute notice on any other questions."

=================Inky=================

Inky says, "Once again, if we move on before you have a chance to ask, we will come back around to it at the end." Inari has left.

=================Inky=================

Tone:

       Changeling is a lot of things crammed into one game. What it is not is a cheery, bubbly, Disney cartoon high fantasy setting. I know the concepts involved can fool people. And sometimes you look at the full color nature of the books and it can seem very cheery compared to the Vampire artwork. But if you look at that art more carefully, you will find very few smiles on anyone's faces. That's because Changelings live one of the most horrific existences out of any of the splats. First, they still exist in the same World of Darkness as everyone else. They must contend with the same host of monsters, murderers, and madmen that any other character does. Then, additionally, at the same time they have to deal with an entirely different set of Chimerical creatures, their fellow Kithain, etc. that all pose a potential threat to them which more "Autumnal" WoD characters don't face. And as if that weren't bad enough... their very souls could be destroyed by one bad random encounter with a particularly dull DMV employee. On the other side of things, they can escape to the Dreaming to avoid the violence and soul crushing banality of the Autumn Realm... where they face greater madness, more nightmare creatures, and a landscape that is never the same twice. The challenge of every Kithain is to find balance between these two realms, and too much time in either will surely destroy them.
       With this in mind, I want players to fully contemplate both of their character's existences: That as a fae creature who escapes periodically to The Dreaming to have palace intrigue and grand adventures... and as a person living in the Autumn Realm, who needs to find a way to feed themselves, help out their friends and family, survive walking down that dark alley, etc. Changeling is not a game about Shining Knights and Pretty Princesses. It is a game about the Princess having to rescue herself. Its about the blood on that shining knight's hands... both Chimerical and Real. It is an urban fantasy game, with a solid core of full spectrum horror. The fae themselves are terrifying creatures... capable of cutting trained soldiers in half with nothing more than a willow switch; or enslaving a mortal mind with nothing more than a carelessly constructed phrase. They have no innate humanity, but are beholden only to their own nature and whatever loose sense of morality has been instilled in them in their formative years. And those are your -allies-. Your shared enemies are even more inhuman. I want players to approach the game, and character creation, with this mindset.
=================Inky=================

Adventure:

       All that being said, Adventure is a big part of a Changeling chronicle. Whether simple monster hunts, epic quests, or journeys to mysterious far flung places; Kithain, particularly Wilders, crave adventure. Every 5th week, instead of the weekly court, we will do an Adventure session. These will start off as small, brief affairs along the lines of: "Monster X is attacking the Freehold" as a way to get people comfortable with their characters abilities, help less experienced players learn the game, and just force all these opposing factions onto the same side where they have to work together against one of their many, many, common enemies. As time goes on, and the Sphere starts to fill up more, we will look at longer adventures that will play out over more extended time frames. But to start, I just want to get everyone in a room and RPing every week; and rolling dice close to every month.
=================Inky=================

Inky says, "Gonna speed up through these two, as I think they are pretty straight forward."

================Euphie================

You say, "So do I understand the schedule right as: ||: Court A - ?? - Court B - ?? -Adventure! :||"

=================Inky=================

Inky says, "Court A, Court B, Court C, Court D, Adventure!"

=================Inky=================

Inky says, "Will be the plan."

=================Inky=================

Inky says, "They may end up getting shuffled up, or some eliminated temporarily depending on whats going on plot wise."

================Euphie================

You say, "oh, then I misunderstood "2 out of 5 weeks"^^"

=================Inky=================

Inky says, "If we have -no- Unseelie Commoners, we may end up doing the Unseelie Commoner court only as needed for plot."

=================Inky=================

Inky says, "The Commoner "courts" won't be actual IC courts."

=================Inky=================

Inky says, "They'll be gatherings of commoners."

=================Inky=================

Inky says, "But OOC, they will have a similar purpose and structure."

================Euphie================

You say, "oooh, now I get it."

================Euphie================

You say, "the commoner "courts" are like... town halls or something."

================Buddy=================

Buddy says, "Unseelie Common Pub Crawl. :)"

=================Inky=================

Inky says, "Buddy's got it."

=================Inky=================

Inky says, "Okay, gonna get into some house rules, rulings, clarifications, etc. now..."

=================Inky=================

House Rules and Rulings: Treasures and Chimerical Items: -Chimerical Items are just objects that may or may not have a physical form. They do not convey any bonus effect or power on their owner. The benefit is purely whatever benefit might exist from owning a sword, set of armor, or airship that mortals can't see or search you for. -Treasures are items that always have a mundane counterpart (often less impressive than the chimerical nature), and convey a specific effect of a specific level of an Art. For example, a Ring of Metamorphosis might let you turn into a cat. Alternatively, it might let you turn someone whose hand you shake into a mouse. It will never allow you to turn anyone into any animal. -Magic Items from the Players Guide will not be used, except possibly as inspiration or a starting off point in designing an item, as these items fail to adhere to the rules established in the main Changeling 20th edition book. If you already have such an item, we will work on retrofitting it to work within the rules we will be using. -Treasures from C20... many of the example treasures also don't actually follow the rules set forth in the book. Mostly, many of them work limitlessly, not requiring an activation roll or expenditure of glamour to get X number of successes. We will be reworking these to include either a roll or to give a set number of successes. -Treasures enchant mortals who hold them. -Rules for Treasures can be found on page 325, in the upper left hand corner of the page. It is a worded a bit confusingly, but the gist is that Treasures always require either a point of glamour spent, or an activation roll. If a treasure is activated by using it in its normal fashion, the roll will be with an attribute+ability combo associated with that act. If not, it is either intelligence+gremayre vs 6 or permanent glamour vs 6 (decided during creation.) -A Treasure pen that writes Contracts might use intelligence+law vs 6; while one that shoots lightning would use either intelligence+gremayre or permanent glamour vs 6. -The "just spend glamour" option gives a fixed number of successes, and is chosen, again, at item creation. -The usual mode for deciding which is which will be: If it is an effect that requires a certain number of successes to work at all then the treasure will require a glamour (such as the aforementioned ring that turns you into a cat). If it is an effect that can have variable successes (such as a ring that heals whoever you touch with it) then that is going to be a roll. -The cost for a given Chimerical Item can be essentially found on page 317... with each of those 5 categories corresponding to that many Dots invested into the Chimera background.

================Euphie================

You say, "Does that include the chimerical items from the PG being banned, such as seafoam shawl?"

=================Inky=================

Inky says, "As it works in the PG, yes. We will need to convert it to a Treasure that works within these rules. Since you can do nearly anything with the right Art, it shouldn't be too difficult."

==============Silverfall==============

Silverfall says, "Are all these new rules going to be easy access on the changeling section of the game wiki?"

================Min-Se================

Min-Se nods to that. "Makes sense.

=================Inky=================

Inky says, "Yes. I will wrangle a friendly wiki knowledgable staffer to get them added."

=================Inky=================

Inky looks at Ori.

===============Fiorenza===============

Fiorenza is really mad at Inky for making me consider apping a Changeling for the first time in 30 years of this hobby. :P

=================Inky=================

Inky says, "Oh. A note I forgot to add: if you have a treasure from the book like Excalibur's Scabbard... one of you is going to end up with Excalibur's Scabbard, and the rest of you are going to have to reskin it to be some other rare artifact."

================Buddy=================

Buddy says, "Yeah a concept hopped to mind during this discussion."

=================Inky=================

Inky says, "Hang on for controversy on this next one..."

================Min-Se================

Min-Se braces!

=================Inky=================

Pooka: -Pooka are not Shifters. They are not ferocious warriors of nature. They are tricksters, ne'er-do-wells, and lay abouts. Which is not to say that they aren't capable of ferocious violence (think of the Joker as an example of a violent trickster). Just that one shouldn't approach making a Wolf pooka like they are making a fae version of a Garou. -Pooka animal forms give the following benefits: The physical stat blocks of that animal as found in V20 or any other book where you might find them. The movement types of those animals (birds fly, fish swim, cats climb). Natural weaponry as appropriate, which will always be strength+1 lethal if your animal is appropriately large. Mice are out of luck, sorry. The ability to breathe underwater if aquatic. -If you want additional benefits: Bee pooka pheromones, Bat pooka echolocation, Turtle pooka armor, snake pooka venom etc. there are a ton of great merits you can take in order to represent this.

=================Inky=================

Inky says, "This is not directed at anyone in particular. This is just some of the more common pooka related controversies I've seen pop up over the years."

================Min-Se================

Min-Se says, "An easy mistake to make falling into. :)"

=================Inky=================

Inky says, "This will also apply to Selkies. It will not apply to Tunghat, whose animal forms are illusory."

================Euphie================

You say, "where do I find Seal Stats? I don't think tehre are any..."

================Min-Se================

Min-Se says, "For animal stat blocks, I found some in Vampire and some in Mage: Gods and Monsters. Are there more anywhere else that we can use?"

================Buddy=================

Buddy says, "Can we add speaking obviously like always talking in reverse doesn't actually fulfill the Pooka Frailty?"

=================Inky=================

Inky says, "I'll approve or not approve Pooka lying styles as it is pitched to me. Honestly, always speaking in reverse would fulfill it on both technical merit, and also (if everyone else is being honest) in terms of confusing the fuck out of people. I know that if someone gave a monologue completely backwards, I wouldn't be able to understand them."

================Buddy=================

Buddy says, "Sorry, I used the wrong word. Always speaking in Opposites."

================Min-Se================

Min-Se says, "God that would be a nightmare to type out."

=================Inky=================

Inky says, "AH, yeah, that would be a no."

================Euphie================

You say, "hmmm, the closest to Seals is either "Dolphin" or "shark" from Gods and Monsters.^^"

=================Inky=================

Inky says, "We can look at it after the Townhall is done, and see if it works."

================Euphie================

Euphie nods.

=================Inky=================

Inky says, "Obviously, not every animal in the animal kingdom will be in the bestiaries, so roseate spoonbill pooka may just have to go with the hawk stats and move on with their lives."

=================Inky=================

Nockers: -The Nocker Frailty will work as written with the included interpretations: When the device is used in a stressful situation (up to the ST, but generally this will be in dynamic situations where the person using the item is not fully in control of the outcome) then the ST may call for a d10 roll. On a 1, the device -fails or breaks in a particularly spectacular fashion.- -Objects like swords, armor, or hammers really only have one way they can fail or break, and that is to literally break apart. These items will need taken to a workshop to be repaired, if such repairs are possible. -More complex devices like crossbows, siege engines, steam powered armor, etc. can fail or break spectacularly in one scene, and be back up and running with a few quick adjustments or swapping out parts. -This means that the more complex the item is, ironically, the less likely it is to be rendered unrepairable by a Nocker's frailty. This interpretation is being used in hopes that people will actually use the purpose made inventor kith for their craftsman characters, rather than simply making a Sidhe or Troll in House Dougal.

=================Inky=================

More to come: Look for future announcements regarding the four new public freeholds, as well as the main NPCs that will run each of them. Anyone wanting to take me up on that character reroll can start work on it immediately. The time frame for getting the sphere fully operational is a bit up in the air, as I have a lot of travel going on in the coming months that will sideline me a bit, but my target is June of this year to have the sphere running fully. Inari has arrived.

=================Inky=================

Inky says, "This brings us to the end of the announcements. Really, the big one was the time line reset, which I wanted to get out there for folks very quickly."

================Inari=================

Inari says, "sorry, had to try and squash some buggo... eh... wikifying... I can put the log on and then do the pulling togehter for the changeling page..."

=================Inky=================

Inky says, "Thanks, Inari."

================Caelum================

Caelum says, "I have a question. What's our current policy on playing with other spheres? Have any of the NPCs icksnayed that at this point and time?"

=================Inky=================

Inky says, "You are fae. You do what the fuck you want."

=================Inky=================

Inky says, "More in depth answer..."

================Caelum================

Caelum says, ":fingerguns."

================Caelum================

Caelum fingerguns, even.

================Min-Se================

Min-Se says, "No Kinfolk fae, yes?"

=================Inky=================

Inky says, "Interacting with Prodigals often comes down to Escheat interpretation. Which will probably fall into some fairly predictable lines according to political affiliation. Seelie Nobles will be less inclined to want you hanging around vampires, Unseelie Commoners are less likely to care one way or the other if you get yourself drank dry."

================Darius================

Darius says, "Kinfolk fae requires approval by Ori and last I heard, she said no to cross-splat like that."

================Caelum================

Caelum says, "Perfect."

=================Inky=================

Inky says, "Yeah. No two-sphere characters at this time."

================Min-Se================

Min-Se says, "KK, thank you."

================Caelum================

Caelum says, "Thank you Inky! This was informative and inspiring. I look forward to it."

===============Fiorenza===============

Fiorenza says, "Inky, related to Caelum's question, how are you handling Banality ratings?"

================Min-Se================

Min-Se says, "Ok, going forward, that info/clarification will help a lot going forward. Thank you very much! :)"

===============Fiorenza===============

Fiorenza is only asking so it's easier for me to sneak up on Caelum and munch him.

================Min-Se================

Min-Se pththts at herself.

================Caelum================

Caelum mops the brow from his sweat and moves two seats away from Fiorenza.

================Euphie================

Euphie got questions, but those are about char rebuilding and somewhat tailored...

================Caelum================

Caelum says, "See, I can't even type straight." Min-Se just looked at you.

================Darius================

Darius says, "Fio has that affect on people."

=================Alyx=================

Alyx says, "Are we to questions yet or more coming?"

===============Fiorenza===============

Fiorenza leans against Darius.

=================Inky=================

Inky says, "Vampire banality ratings have already been set by the Vampire sphere. They are, in general, more generous than what the 'base' ratings were before; but in some cases may be rather high. If you think you deserve a discount, I'd say talk to Chaos about it."

=================Inky=================

Inky says, "Shifter banality ratings are currently (I think) still defaulting far too high."

=================Inky=================

Inky says, "I've spoken to Ori about it, and I think the plan is to bring them down to what the C20 book states."

================Min-Se================

Min-Se says, "In chargen, Min came out as 7 by default."

===============Fiorenza===============

Fiorenza nods. Mine's a 7.

=================Ori==================

Ori says, "That is the plan, we will have the default at 4, with special consideration for people that feel they should be a 3 or 5, but those will be very rare instances."

================Darius================

Darius says, "Like a Fianna >.>"

=================Inky=================

Inky says, "Lunafreya will be a 6."

================Min-Se================

Min-Se says, "Ohh nice!"

=================Inky=================

Inky says, "Actually, not based on Tribe."

================Euphie================

You say, "banality is about how much Dreamy you are"

=================Inky=================

Inky says, "The highest banality Shifter NPC in the book is a Fiana Elder :D"

===============Fiorenza===============

Fiorenza says, "That's surprising."

=================Inky=================

Inky says, "It is more about your outlook than it is about any innate or intrinsic quality."

================Euphie================

You say, "like, a young Kiasyd studies dreams and fae? Lower banality than a typical ventrue. And a young shifter might have dreams of changing the world, while an elder is very locked in his ways."

===============Fiorenza===============

Fiorenza says, "Yar."

=================Inky=================

Inky says, "I forget if Daedalus already set chargen to 4 the other day or not. I feel like he always does things so fast that I don't bother keeping track of it :D"

================Buddy=================

Buddy provides herbal supplements for those that need lower banality.

=================Inky=================

Inky says, "Mage will be based on whatever Daedalus basis it on. There's some guidance in the C20 book but it is far less clear cut."

================Caelum================

Caelum sits next to Buddy... [Public] Khafra says, "Anything going on out there tonight?"

=================Inky=================

Inky says, "A'ight. Any other questions?"

=================Alyx=================

Alyx raises hand.

================Inari=================

Inari says, "Just 2 cents as Buildstaffer about private freeholds" [Public] Phoenix says, "Spider-generation"

=================Inky=================

Inky says, "If you are a vamp: And you want lower banality... address your +request Attn: Chaos. If you are a Shifter, and your banality is higher than 4, +request Attn: Shifter Staff... if you have a Mage, +request Attn: Daedalus... but you should probably come correct with your justifications."

=================Inky=================

Inky says, "Ultimately, Banality is not as huge of a deal as it is made out to be. Most mortals are banality 7 and Lings have to interact with them all the time. It is only at 8+ that problems start."

=================Inky=================

Inky says, "Alyx!"

=================Alyx=================

Alyx says, "I have a question about Soothsay? In the past my attempts to use it have been...unpleasant oocly. Is it an art that you see a use for in how you want things to run or would it be best to try something else?"

=================Inky=================

Inky says, "So... Soothsay is a tough one. It isn't the best written 'tell the future' power in the WoD books, and obviously it can be difficult at times for the ST to actually... you know... tell you the future."

=================Inky=================

Inky says, "That being said, I will not try to intentionally frustrate and confuse you with a power that is meant to provide insight and clarification."

=================Inky=================

Inky says, "Just please keep in mind that if you ask: Who will Caelum go home from the Beltaine ball with? I have NO WAY of knowing."

================Darius================

Darius coughs, "Everyone."

=================Alyx=================

Alyx nods. No I'd been asking specifics as was still getting problems. "X is going on X mission. Where will the enemy be waiting." That sort of thing.

================Euphie================

You say, "Nah, he'll not go home from the ball. :P"

================Buddy=================

Buddy says, "Or worse.. The local Healer gets named.. And then you get injured horrificly."

=================Inky=================

Inky says, "I'd say... if you aren't comfortable with a certain degree of vagueness in the answers, Soothsay is not the Art for you."

=================Alyx=================

Alyx nods.

================Darius================

Darius says, "So, may I ask or say something about Soothsay? I know you can't always be accurate with what comes from it, but maybe it offers some bonus or better insight along the way? To better represent it's foresight?"

=================Inky=================

Inky says, "I certainly would consider those things situation to situation. But I'm going to resist rewriting Arts as much as possible, because that way Lib Madness lies."

=================Inky=================

Inky says, "If you use Augury, I will give you an IC answer that is as helpful as I am able to given the constraints of RL causality."

=================Inky=================

Inky says, "One of my PC alts is a seer type, so I am very sympathetic to the cause."

=================Inky=================

Inky says, "One last thing, thanks Inari for reminding..."

=================Inky=================

Inky says, "Any Freehold on +hangouts is available for all Lings to... hangout at."

=================Inky=================

Inky says, "Respect that Freeholder's wishes, as they are the lord of their domain."

================Inari=================

Inari says, "+hangouts, yes. We can not easily lock out subgroups. So, please do your best to follow a hangout's rules. I will try to get a public note on all hangouts about special rules as applicable."

================Darius================

Darius says, "You said there will be 4 more freeholds put on the grid. What is your stance on people having personal freeholds? Everyone wants their own special balefire and place to lord over."

================Inari=================

Inari says, "from buildstaffer part: dreaming rooms require Inky's stamp to be put on grid."

=================Inky=================

Inky says, "I have to come up with a gameplan for that. I don't think Freeholds were ever meant to be quite as rare as many games treat them (the freehold book certainly would seem to suggest they are rather common compared to caerns or the like.)"

=================Inky=================

Inky says, "So I'm not against private freeholds."

=================Inky=================

Inky says, "I just would like them to eventually function somewhat similarly to a Pack Totem, rather than a private Caern, if that makes sense?"

================Euphie================

You say, "there was a term... not coven... not pack... eh.... group of lings..."

=================Inky=================

Inky says, "Motley"

================Buddy=================

Buddy says, "Motley"

===============Fiorenza===============

Fiorenza says, "Crew. <devil horns>"

=================Inky=================

Inky says, "But this is a conversation that requires some more thought on my part and some discussion with my fellow staff."

================Buddy=================

Buddy thinks +hangouts should be limited as until you have a much larger population you don't want to dilute the RP too far out.

=================Alyx=================

Alyx wonders, "Are you making changes to what Kith's are and aren't allowed?"

=================Inky=================

Inky says, "Here's the thing... if I created only one Ling Hangout, or 20 ling hangouts, people would find RP the same way they do right now: They'd ask on the channel, page their friends, arrange it OOC, then pick a place to meet."

=================Inky=================

Inky says, "Everything is up for discussion, but the rarer the thing, the more you are going to have to show an understanding of it."

=================Inky=================

Inky says, "And have a gameplan for how to integrate with the rest of the sphere."

=================Alyx=================

Alyx nods!

=================Inky=================

Inky says, "I don't really see my role as being one of telling you what to play. I'm just going to tell you how much XP you get for that character, what parts of it might be a hard no due to potential to disrupt the rest of the game, and warn you about anything I think will get your PC killed for just existing."

================Min-Se================

Min-Se smiles at that! :)

================Inari=================

Inari says, "Buddy, +hangout only knows public accesss to all players or lock to a whole sphere, if it has a * (such as Changeling or Gaian or Camarilla). The hangout system is not set up for most groups smaller than that, or even arbitrary subgrouops - it reads a few keywords from your type from the sheet to let you see a hangout. And as inky said earlier: "Any Freehold on +hangouts is available for all Lings to hang otu at.""

================Buddy=================

Buddy nods "Oh I understand that. I've just seen over building ElseMu* where there were almost as many changeling hangouts as their were changeling players. So just bringing up the concern early."

=================Inky=================

Inky says, "I mean, we already have that 'problem'. There are as many hangouts or more on this game than there are total players."

=================Inky=================

Inky says, "I don't think it actually dilutes RP. It just gives people options for the setting they RP in."

================Inari=================

Inari says, "I don't see that happening unless Inky allows everyone to buy the Balefire (?) BG. And yes, we got many many hangouts. lemme count..." <OOC> Inari says, "roundabout 75 hangouts, with ca 10 group private ones, though I *am* inclined to cull some..."

===============Fiorenza===============

Fiorenza says, "Maybe cull the ones belonging to players that aren't here anymore?"

===============Fiorenza===============

Fiorenza says, "Characters*, I should say."

=================Inky=================

Inky says, "In any event, this is straying into 'Build Townhall' territory."

================Min-Se================

Min-Se grins. "Again, thank you kindly, huge help, off to work on my Ling alt! :)

================Euphie================

You say, "back to more changeling questions: you said totally reskinning of chimerical items. Like, none has any power or effect?"

=================Inky=================

Inky says, "They will need to be converted to a Treasure with that power or effect."

================Min-Se================

Min-Se says, "Or not. :) On that note.."

=================Alyx=================

Alyx says, "Will that include a reworking on Companions?"

=================Inky=================

Inky says, "No. Companions follow their own rules."

================Euphie================

You say, "some items have an effect that is not transferable. Such as... the main effect of the seafoam shawl is: Mechanics: While wearing the shawl, the difficulty of" Huh? (Type "help" for help.)

================Euphie================

You say, "some items have an effect that is not transferable. Such as... the main effect of the seafoam shawl is: Mechanics: While wearing the shawl, the difficulty of any cantrip that invokes water is reduced by 1. In addition, by spending a point of Glamour, the wearer can amplify the sound of the crashing waves enough to drown out any other nearby sound. This effect lasts one minute per point of Glamour spent.

I do see a translatable effect on the secondary part, but nothing that could be for the first part."

================Min-Se================

Min-Se says, "So since they are specifically chimerical items, can they use the Equipment stats? A Chimerical sword, crossbow, multitool, camera, lockpick set? Like how much would standard Fae Mail cost? Also it gives -1 dex penalty so is better than normal chainmail?"

===============Fiorenza===============

Fiorenza is gonna toddle away. Thanks for the fun meeting. :) Inky, you rock!

================Inari=================

Inari says, "I can make modified items for you, but pricing in dots is up to Inky." Fiorenza goes home. Fiorenza has left.

=================Inky=================

Inky says, "Give me a bit to look through every Art, and see what is the closest. If nothing else, through Naming all things are made possible."

=================Inky=================

Inky says, "Regarding Chimera: Page 317"

=================Inky=================

Inky says, "There's five tiers on that table."

=================Inky=================

Inky says, "Each tier represents that many dots of Chimera."

=================Inky=================

Inky says, "Each tier lists example items."

================Min-Se================

Min-Se says, "Rereading, thank you."

================Euphie================

You say, "the table that lists difficulties to craft them?"

================Min-Se================

Min-Se says, "Ohh ok, nice. :)"

=================Inky=================

Inky says, "It does. But it also corresponds to the Table listed for the Chimera Background (allowing for the fact that they forgot to fix the names of each tier)."

=================Inky=================

Inky says, "And the Table on the Chimera Background doesn't give example items."

================Min-Se================

Min-Se nodnods to that!

================Min-Se================

Min-Se says, "What are your thoughts on a Dross/chimerical version of Resources?"

================Euphie================

You say, "eh.. page... the tier list on page 169 you mean"

=================Inky=================

Inky says, "The one under the Chimera Background? Yes. But the terms are misnamed on one of the two. 4 out of 5 terms match, they just forgot to change one of the two tables during an edit."

================Darius================

Darius says, "Should I keep the log going at this point?"

=================Inky=================

Inky says, "I think you can close it."